﻿
namespace Yoozoo.Mars.Got.SpriteAnim
{
    public enum  DIRCTION_INDEX_ENUM
    {
        RIGHT_DOWN = 0,
        DOWN = 1,
        LEFT_DOWN = 2,
        LEFT = 3,
        LEFT_UP = 4,
        UP = 5,
        RIGHT_UP = 6,
        RIGHT = 7,
        RIGHT_MIDDLE_RIGHTDOWN = 8,
        RIGHTDOWN_MIDDLE_DOWN = 9,
        DOWN_MIDDLE_LEFTDOWN = 10,
        LEFTDOWN_MIDDLE_LEFT = 11,
        LEFT_MIDDLE_LEFTUP = 12,
        LEFTUP_MIDDLE_UP = 13,
        UP_MIDDLE_RIGHTUP = 14,
        RIGHTUP_MIDDLE_RIGHT = 15
    }
    
    //外部可扩展，可以添加不同动作
    public enum SPRITE_ACTION_ENUM
    {
        WALK = 0,
        ATTACK = 1,
        DEAD = 2,
        IDLE = 3,
        RUN = 4,
        HitFly = 5,
        soilder_BattererT1 = 6,
        soilder_BattererT2 = 7,
        soilder_BattererT3 = 8,
        soilder_BattererT4 = 9,
        soilder_BattererT5 = 10,
        soilder_RiderT1 = 11,
        soilder_RiderT2 = 12,
        soilder_RiderT3 = 13,
        soilder_RiderT4 = 14,
        soilder_RiderT5 = 15,
        soilder_GunnerT1 = 16,
        soilder_GunnerT2 = 17,
        soilder_GunnerT3 = 18,
        soilder_GunnerT4 = 19,
        soilder_GunnerT5 = 20,
        soilder_BombardierT1 = 21,
        soilder_BombardierT2 = 22,
        soilder_BombardierT3 = 23,
        soilder_BombardierT4 = 24,
        soilder_BombardierT5 = 25,
        
    }
}
